

Will recommend to use "antialias" "1"(clientscheme.res

Original Halflife2.ttf,you can get one from:ĭownloading it (Outdated Font circa 2004,but usable)Įxtracting it from hl2mp_pak_dir.vpk with GCFscape tool.*You can disable the side bars beetwen the main crosshairs with the command hud_quickinfo 0 if you think more comfortable. *I personally recomend green one as its the most rare color found in regular maps so in the most of the times will overpass the walls colors from the game. Outline:is the second color which is over the crosshair,normally is black and it gives you the advantage to see in bright zones,you can enable or disable by your own likes.There are 2 ways that i know to make outline works "Clientscheme.res" and "HUDlayout.res".Ĭolor:is determided by a code RGB(red,green,blue),for example | White:(255 255 255)=white + 255 (transparency mask) this is how it works.Its important to get a good color on crosshair because it will retain your focus ,feel free to experiment with colors to choose the one who adapts better to your eye-sight. ttf( Truetype Font),the file Halflife2.ttf has the default crosshair that we can edit with any personal font editor,and thats the one i used for my job. HL2DM crosshairs works by a Font called on his format. One of the main elements of competitive FPS gameplay is crosshair.Crosshair is the game pointer which indicates where are you gonna to shoot.There are many types of crosshairs,a good one for your personal preference can improve your enemy focusing,targetting and visualization resulting on a better average accuracy.Here i will post some crosshairs so users can choose an appropiate one and ensure his performance in game.
